// rf_link.h -- the operational puck<->controller RF protocol (the "dongle" role). // // Built on the radio HW layer (radio.cpp), this is what makes the device act as a puck once a controller is // bonded: it transmits the host frame the bonded controller reconnects on, runs the connected-mode poll loop // (E7 awake announce -> E3 + GET-report-0x45 each cycle), and decodes the controller's 0xF1 input reply. The // decode fills the shared g_in (triton.h) and dispatches to the active IController; it also handles the // mode-switch chord, USB remote-wakeup on a Steam short-press, adaptive channel hopping (QoS), and the // host-frame keepalive beacons. RE/calibration scaffolding lives separately in rf_diag.cpp. // // RECIPE: a live air capture of a real puck<->controller RECONNECT (sniff1.json) shows the controller streams // 0xF1 input in response to a BARE 0xE3 poll -- with NO 0xE7 awake-announce and NO GET-report-0x45 sub-TLV. // So the only thing OpenPuck genuinely needs to (re)establish the stream is connstate==3, which the host frame // (0xE1) sets up; once connected, bare E3 polls keep F1 flowing. (The earlier RE hypothesis that E7+GET-0x45 // were required is contradicted by the capture -- see g_pollGet/g_e7announce.) The real puck also sends no E1 // on its session channel (its bonded controller resumes on the known per-bond address); OpenPuck still beacons // E1 only because it runs the SHARED "ibex" address, not the per-bond one (g_e1keepalive). // F1 reply = type 0xF1 then TLV type4(analog/buttons)+type6(per-module gyro/accel/sticks). #pragma once #include #include "bonds.h" // NSLOT // ---- operational toggles + tunables (set from the CDC console / WebUSB; read here + by webusb status) ---- // auto-start host beacon on boot (resumes puck role after a USB replug) extern bool g_rfHost; extern bool g_connOn; // auto-start connected-mode poll on boot extern uint8_t g_connType; // start packet type (E7 handshake, then E3) // E7 payload B-byte: 0=current(slow/awake), 1=protocol-version-1 extern uint8_t g_e7b; extern uint8_t g_connLen; extern uint8_t g_getParam; // GET report 0x45 param byte // E3-poll PID/S1 mode (0=fixed07, 1=cyclePID+noack1, 2=cyclePID+noack0) extern uint8_t g_e3mode; // Real-puck alignment toggles (default to the captured real-puck behavior; flip on the CDC console to A/B): extern bool g_pollGet; // 'd': false=bare E3 poll (real puck), true=append GET-report-0x45 TLV (legacy) extern bool g_e7announce; // 'n': false=no E7 awake-announce (real puck), true=announce host-awake (legacy) extern bool g_e1keepalive; // 'm': session-channel E1 host-frame keepalive (ON by default; needed for shared addr) // full multi-line debug dump vs compact "I45 " stream extern bool g_connVerbose; extern uint32_t g_rxWin; // poll RX-window (us): caps poll rate (~1e6/rxWin) // set on 0xF2 disconnect; pauses beacon+poll so a powering-off controller can sleep extern unsigned long g_connCooldown; // connected-mode state (reset by the 'k' console toggle) extern uint8_t g_connSt, g_connStep; extern uint16_t g_connPoll; extern uint32_t g_connF1; // count of 0xF1 input reports seen (aggregate across all slots) // last protocol version the controller reported in an F3 reply (0xFF=none) -- aggregate (last writer wins) extern uint8_t g_connF3v; // Slot the poll loop is currently driving (set by rfConnStep before each E7/relay/E3). -1 = idle. Used by // the decode path (g_in[g_curSlot]), the haptic flush (per-slot session address), the wake detect, and the // stat dump. extern int g_curSlot; // True if ANY bonded slot is currently link-up (heard an F-reply within 300 ms). Used by the haptic // re-init gating (we only re-init on a real link) and the beacon pacing. bool anySlotLinkUp(); // Debounced per-slot link state: set true on the first F-type reply, held through brief reply gaps, and // dropped only on a real outage (no reply for LINK_DOWN_MS) or an explicit 0xF2 disconnect. The haptic // re-init, the USB 0x79 connect edge, and the haptic-task link edge all key off THIS rather than the raw // 300 ms reply window, so a transient RF gap (beacon contention, a few lost polls) can't masquerade as a // reconnect and loop the connect-time haptic. extern volatile bool g_linkUp[NSLOT]; // QoS adaptive channel hopping extern uint8_t g_qos; // 0=off (static g_sessCh), 1=auto-hop on degradation extern uint8_t g_hopIdx; extern volatile uint16_t g_qosBad; extern unsigned long g_qosCheckMs, g_qosLastHopMs; // per-second rate readouts for the WebUSB status blob extern uint16_t g_f1ps; // last completed second's F1 rate // genuine new-report rate (report 0x45 seq byte changes) extern uint16_t g_newps; // last second's poll TX count (GET+relay) -- vs F1 tells starvation from reply-loss extern uint16_t g_pollsps; // MEASURED avg us between GET-poll fires (compare to the intended g_pollUs=4000) extern uint16_t g_pollPeriodUs; // Smoothed controller->puck signal strength, sampled by the radio (RSSISAMPLE) on each CRC-good controller // reply during the poll. Stored as the dBm MAGNITUDE (35 = -35dBm); 0 = no sample yet. Per-slot: each // controller's RSSI is reported on its own 0x7B byte 8 (puck_hid reports it to Steam, after subtracting // RSSI_DBM_OFFSET). extern volatile uint8_t g_linkRssi[NSLOT]; // dB to subtract from our raw RSSI magnitude before reporting, to match the real puck's close-range -35dBm // (compensates the Pro Micro antenna vs Valve's front-end). Tune against one known-distance reading. #define RSSI_DBM_OFFSET 20 // Battery percent from the controller's periodic report 0x43 (body[1]); 0 = none yet. Per-slot: each // controller's battery is read on its own 0x43 reply and stored against its slot index. The WebUSB panel // reads g_battery[g_curSlot] (the most recently active one). The raw 0x43 report is also forwarded to // Steam verbatim (puck_hid onAuxReport) so Steam reads it itself. extern volatile uint8_t g_battery[NSLOT]; // charge state from report 0x43 body[0] (EChargeState: 1=discharging, 2=charging, 4=charging-done; 0=unknown) extern volatile uint8_t g_batteryState[NSLOT]; // TX one connected packet [LEN][S1][payload] on channel ch, then RX the reply into rfrx; decodes 0xF1. // rxWinUs overrides the reply-wait window (0 = use g_rxWin). Pass a tiny value for NO-ACK relays that expect // no reply, so they don't burn a full ~1.2ms window of dead air per haptic. uint8_t rfConnTx(uint8_t ch, uint8_t s1, const uint8_t *payload, uint8_t plen, uint16_t rxWinUs = 0); // Mid-session channel hop: advertise newCh on the current channel a few times, then move the poll to newCh. void rfHopTo(uint8_t newCh); // Per-loop: host-frame beacons + connected-mode poll + remote-wakeup + QoS hop + per-second stats. void rfLinkTask();