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- #include "config.h"
- #include <Adafruit_LittleFS.h>
- #include <InternalFileSystem.h>
- #include <string.h>
- using namespace Adafruit_LittleFS_Namespace;
- uint8_t g_usbMode = 0;
- bool g_xbox = false;
- uint8_t g_chordBtn[3] = {
- MODE_LIZARD, MODE_XBOX, MODE_SW_PRO
- }; // back4+B/X/Y -> these modes (A always STEAM); Y defaults to Switch Pro
- bool g_persistMode = false;
- uint8_t g_bootMode = 0xFF;
- bool g_debugCdcThisBoot = false;
- // persisted one-shot arm, stored in Cfg.rsvd0 (1 = keep CDC for the next boot)
- static uint8_t g_debugCdc = 0;
- int g_mDiv = 64, g_mFric = 94;
- uint8_t g_abSwap = 0;
- uint8_t g_back[4] = {
- 5, 6, 7, 8
- }; // L4->LB R4->RB L5->L3 R5->R3 (0..11 buttons, 12..15 D-pad U/D/L/R)
- // 0 = default (unmapped, uses hardcoded behavior per mode)
- uint8_t g_qamMap = 0;
- // rumble strength % (200 = double); adjustable from the WebUSB panel
- uint8_t g_rumbleScale = 200;
- // poll rate is fixed. Faster than the controller can refresh wastes airtime; slower adds latency. Any rate
- // persisted by an older build is ignored and overwritten with the default on boot (see loadCfg).
- const uint32_t g_pollUs = POLL_US_DEFAULT;
- #define CFG_FILE "/cfg.bin"
- // bumped (rumbleScale): old cfg ignored -> clean defaults on first boot
- #define CFG_MAGIC 0xC9
- struct Cfg {
- uint8_t magic, mode, mDiv, mFric, rsvd0, abSwap, back[4], pollU100,
- persistMode, bootMode, chordBtn[3], qamMap, rumbleScale;
- }; // rsvd0 = ex-padSmooth, now the one-shot debug-CDC arm
- void saveCfg()
- {
- Cfg c = { CFG_MAGIC,
- g_usbMode,
- (uint8_t)g_mDiv,
- (uint8_t)g_mFric,
- g_debugCdc,
- g_abSwap,
- { g_back[0], g_back[1], g_back[2], g_back[3] },
- (uint8_t)(g_pollUs / 100),
- (uint8_t)(g_persistMode ? 1 : 0),
- g_bootMode,
- { g_chordBtn[0], g_chordBtn[1], g_chordBtn[2] },
- g_qamMap,
- g_rumbleScale };
- InternalFS.remove(CFG_FILE);
- File f(InternalFS);
- if (f.open(CFG_FILE, FILE_O_WRITE)) {
- f.write((uint8_t *)&c, sizeof c);
- f.close();
- }
- }
- void loadCfg()
- {
- Cfg c;
- File f(InternalFS);
- bool consume = false;
- if (f.open(CFG_FILE, FILE_O_READ)) {
- if (f.read((uint8_t *)&c, sizeof c) == (int)sizeof c &&
- c.magic == CFG_MAGIC) {
- g_mDiv = c.mDiv ? c.mDiv : 64;
- g_mFric = c.mFric;
- g_abSwap = c.abSwap;
- for (int i = 0; i < 4; i++)
- g_back[i] = c.back[i];
- g_persistMode = c.persistMode ? true : false;
- // one-shot debug-CDC (Cfg.rsvd0): honor for THIS boot, then consume so the next boot reverts to normal.
- g_debugCdcThisBoot = c.rsvd0 ? true : false;
- if (c.rsvd0) {
- g_debugCdc = 0;
- consume = true;
- }
- // poll rate is fixed; rewrite cfg so the persisted byte matches the new default.
- if (c.pollU100 != (uint8_t)(POLL_US_DEFAULT / 100))
- consume = true;
- // boot-mode policy: a one-shot bootMode (explicit switch when !persist) wins once then clears;
- // otherwise persist->last mode, else->Steam.
- if (c.bootMode != 0xFF) {
- g_usbMode = modeValid(c.bootMode) ? c.bootMode :
- 0;
- consume = true;
- } else
- g_usbMode = g_persistMode ? (modeValid(c.mode) ?
- c.mode :
- 0) :
- 0;
- static const uint8_t CHORD_DEF[3] = { MODE_LIZARD,
- MODE_XBOX,
- MODE_SW_PRO };
- for (int i = 0; i < 3; i++)
- g_chordBtn[i] = modeValid(c.chordBtn[i]) ?
- c.chordBtn[i] :
- CHORD_DEF[i];
- g_qamMap = c.qamMap;
- // 0 is a valid setting (rumble off)
- g_rumbleScale = c.rumbleScale;
- }
- f.close();
- }
- // clear the one-shot so the NEXT cold boot reverts to the default/persist policy
- if (consume) {
- g_bootMode = 0xFF;
- saveCfg();
- }
- }
- void saveMode(uint8_t m)
- {
- if (g_persistMode) {
- g_usbMode = m;
- g_bootMode = 0xFF;
- } else {
- g_bootMode = m;
- }
- saveCfg();
- }
- void armDebugCdcNextBoot()
- {
- g_debugCdc = 1;
- saveCfg();
- } // next boot keeps CDC; loadCfg() consumes it after
- // FULL factory wipe: reformat the internal LittleFS, erasing cfg.bin (modes/tunables/chords) AND bonds.bin
- // (paired-controller record). Caller reboots: next boot finds no files and falls back to clean defaults, and
- // the controller must be re-paired. Irreversible -- gated behind explicit confirmation at every call site.
- void factoryErase()
- {
- // ensure mounted before we reformat (no-op if already up)
- InternalFS.begin();
- InternalFS.format();
- }
- // One-time factory reset for the -DOPK_FACTORY_RESET recovery build: clear a bad config/bond ONCE (first boot
- // after flashing) then persist normally. "Already reset" is tracked by a tag file holding the build's git hash,
- // written AFTER the wipe (so it survives in the freshly-formatted FS):
- // - tag missing or != this build's hash -> wipe, then stamp the tag. Next boot persists.
- // - tag == this build's hash -> already reset for this build: skip, boot normally.
- // Keying the tag to the git hash means flashing a DIFFERENT build re-triggers the wipe. buildTag is OPK_GIT_HASH.
- #define RESET_TAG_FILE "/rsttag"
- void factoryResetOnce(const char *buildTag)
- {
- char tag[24] = { 0 };
- {
- File f(InternalFS);
- if (f.open(RESET_TAG_FILE, FILE_O_READ)) {
- int n = f.read((uint8_t *)tag, sizeof tag - 1);
- if (n > 0)
- tag[n] = 0;
- f.close();
- }
- }
- if (strncmp(tag, buildTag, sizeof tag - 1) == 0)
- return; // this build already did its one-time reset -> persist
- factoryErase(); // wipe cfg.bin + bonds.bin + the old tag
- InternalFS.begin(); // remount the fresh FS
- File g(InternalFS); // stamp the tag so subsequent boots skip the wipe
- if (g.open(RESET_TAG_FILE, FILE_O_WRITE)) {
- g.write((const uint8_t *)buildTag, strlen(buildTag));
- g.close();
- }
- }
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