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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8">
  5. <meta name="viewport" content="width=device-width, initial-scale=1">
  6. <title>OpenPuck Config</title>
  7. <style>
  8. :root{ --bg:#11131a; --card:#1b1f2b; --fg:#e7ecf3; --mut:#8a93a6; --acc:#5bd6a0; --acc2:#5b9bd6; --bad:#d65b6e; }
  9. *{box-sizing:border-box}
  10. body{margin:0;font:14px/1.5 -apple-system,Segoe UI,Roboto,sans-serif;background:var(--bg);color:var(--fg);padding:24px}
  11. h1{font-size:20px;margin:0 0 4px}
  12. .sub{color:var(--mut);margin:0 0 20px}
  13. .wrap{max-width:680px;margin:0 auto}
  14. .card{background:var(--card);border:1px solid #272d3d;border-radius:12px;padding:18px 20px;margin-bottom:16px}
  15. .card h2{font-size:13px;text-transform:uppercase;letter-spacing:.06em;color:var(--mut);margin:0 0 14px}
  16. .row{display:flex;align-items:center;gap:14px;margin:12px 0}
  17. .row label{flex:0 0 150px;color:var(--fg)}
  18. .row .val{flex:0 0 64px;text-align:right;color:var(--acc);font-variant-numeric:tabular-nums}
  19. input[type=range]{flex:1;accent-color:var(--acc)}
  20. select{background:#0e1017;color:var(--fg);border:1px solid #313a4f;border-radius:8px;padding:6px 8px;flex:1}
  21. button{background:#222a3a;color:var(--fg);border:1px solid #36405a;border-radius:8px;padding:9px 14px;cursor:pointer;font:inherit}
  22. button:hover{border-color:var(--acc2)}
  23. button.primary{background:var(--acc2);border-color:var(--acc2);color:#06121f;font-weight:600}
  24. button.active{background:var(--acc);border-color:var(--acc);color:#062018;font-weight:600}
  25. button:disabled{opacity:.4;cursor:default}
  26. .pill{display:inline-block;padding:2px 9px;border-radius:99px;font-size:12px;font-weight:600}
  27. .pill.up{background:#143626;color:var(--acc)} .pill.dn{background:#3a1822;color:var(--bad)}
  28. .statgrid{display:grid;grid-template-columns:repeat(3,1fr);gap:10px}
  29. .stat{background:#0e1017;border:1px solid #232a3a;border-radius:8px;padding:10px}
  30. .stat .k{color:var(--mut);font-size:11px;text-transform:uppercase;letter-spacing:.05em}
  31. .stat .v{font-size:18px;margin-top:2px}
  32. .modes{display:flex;gap:10px}
  33. .note{color:var(--mut);font-size:12px;margin-top:10px}
  34. #log{font:12px ui-monospace,Menlo,monospace;color:var(--mut);white-space:pre-wrap;margin-top:8px;max-height:120px;overflow:auto}
  35. .hide{display:none}
  36. </style>
  37. </head>
  38. <body>
  39. <div class="wrap">
  40. <h1>OpenPuck Config</h1>
  41. <p class="sub">nRF52840 Steam Controller 2 puck reimplementation — WebUSB. Chrome/Edge only.</p>
  42. <div class="card" id="connectCard">
  43. <div class="row" style="margin:0">
  44. <button id="connectBtn" class="primary">Connect to copycat</button>
  45. <span id="connState" class="pill dn">disconnected</span>
  46. </div>
  47. <p class="note">If nothing appears in the device picker, the copycat may be busy (quit any app holding it) or needs a replug.</p>
  48. </div>
  49. <div id="panel" class="hide">
  50. <div class="card">
  51. <h2>USB mode</h2>
  52. <div class="modes">
  53. <button data-mode="0" class="modebtn">Steam (puck)</button>
  54. <button data-mode="1" class="modebtn">Xbox 360</button>
  55. <button data-mode="2" class="modebtn">Switch Pro</button>
  56. </div>
  57. <p class="note">Switching reboots the copycat and re-enumerates USB (~2 s). The RF link reconnects automatically. Desktop keyboard+mouse (lizard) is automatic in Steam mode whenever Steam is closed — no separate mode.</p>
  58. <div class="row"><label>Persist last mode</label>
  59. <button id="persistMode">off</button>
  60. <span class="note" style="flex:1">Off (default): every restart / fresh reconnect boots into Steam mode. On: remembers the last mode you selected.</span>
  61. </div>
  62. </div>
  63. <div class="card">
  64. <h2>Link status</h2>
  65. <div class="statgrid">
  66. <div class="stat"><div class="k">RF link</div><div class="v" id="stLink">—</div></div>
  67. <div class="stat"><div class="k">Slot</div><div class="v" id="stSlot">—</div></div>
  68. <div class="stat"><div class="k">Delivered</div><div class="v" id="stRate">—</div></div>
  69. <div class="stat"><div class="k">New reports</div><div class="v" id="stNew">—</div></div>
  70. </div>
  71. </div>
  72. <div class="card">
  73. <h2>RF poll rate</h2>
  74. <div class="row"><label>Poll interval</label><input type="range" id="pollUs" min="1" max="120" step="1"><span class="val" id="pollUsV"></span></div>
  75. <p class="note">Microseconds between RF polls (×100). Lower = poll harder = more fresh reports/s (peaks ~60/s near 700&nbsp;µs). Too aggressive can collapse the reply rate during heavy trackpad use — watch the “New reports” stat and trackpad feel as you tune.</p>
  76. </div>
  77. <div class="card" id="mouseCard">
  78. <h2>Trackpad mouse (lizard + Xbox)</h2>
  79. <div class="row"><label>Sensitivity</label><input type="range" id="mDiv" min="4" max="200" step="1"><span class="val" id="mDivV"></span></div>
  80. <div class="row"><label>Glide / friction</label><input type="range" id="mFric" min="0" max="99" step="1"><span class="val" id="mFricV"></span></div>
  81. <p class="note">Right-pad cursor in Steam-mode lizard (Steam closed) and in Xbox mode. Sensitivity is a divisor — lower = faster pointer. Glide = how long the cursor coasts after a flick.</p>
  82. </div>
  83. <div class="card" id="steamCard">
  84. <h2>Steam-mode trackpad smoothing</h2>
  85. <div class="row"><label>Smoothing</label><input type="range" id="padSmooth" min="5" max="100" step="1"><span class="val" id="padSmoothV"></span></div>
  86. <p class="note">Interpolation alpha. 100 = off (raw 46 Hz capsense), lower = smoother but slightly laggier.</p>
  87. </div>
  88. <div class="card">
  89. <h2>Button mapping</h2>
  90. <div class="row"><label>A/B + X/Y swap</label>
  91. <button id="abSwap">off</button>
  92. <span class="note" style="flex:1">Nintendo layout (affects Xbox &amp; Switch modes)</span>
  93. </div>
  94. <div class="row"><label>L4 (back upper-left)</label><select class="back" data-i="0"></select></div>
  95. <div class="row"><label>R4 (back upper-right)</label><select class="back" data-i="1"></select></div>
  96. <div class="row"><label>L5 (back lower-left)</label><select class="back" data-i="2"></select></div>
  97. <div class="row"><label>R5 (back lower-right)</label><select class="back" data-i="3"></select></div>
  98. <p class="note">Back-paddle → button, applied in Xbox &amp; Switch modes.</p>
  99. </div>
  100. <div id="log"></div>
  101. </div>
  102. </div>
  103. <script>
  104. const MODE_NAMES = ["Steam (puck)","Xbox 360","Switch Pro"];
  105. const BTN_CODES = [[0,"— none —"],[1,"A"],[2,"B"],[3,"X"],[4,"Y"],[5,"LB"],[6,"RB"],[7,"L3"],[8,"R3"],[9,"Back"],[10,"Start"],[11,"Guide"]];
  106. let dev=null, epIn=0, epOut=0, ifNum=0, polling=false;
  107. const $ = s=>document.querySelector(s);
  108. function log(m){ const l=$("#log"); l.textContent=(new Date().toLocaleTimeString()+" "+m+"\n"+l.textContent).slice(0,2000); }
  109. // populate back-paddle dropdowns
  110. for(const sel of document.querySelectorAll("select.back")){
  111. for(const [c,n] of BTN_CODES){ const o=document.createElement("option"); o.value=c; o.textContent=n; sel.appendChild(o); }
  112. }
  113. async function connect(){
  114. try{
  115. dev = await navigator.usb.requestDevice({filters:[{vendorId:0x28DE},{vendorId:0x045E},{vendorId:0x057E},{vendorId:0x0F0D}]});
  116. await dev.open();
  117. if(dev.configuration===null) await dev.selectConfiguration(1);
  118. // find the WebUSB vendor interface: class 0xFF with one bulk-IN + one bulk-OUT (XInput is 0xFF but interrupt; CDC data is 0x0A)
  119. let found=null;
  120. for(const itf of dev.configuration.interfaces){
  121. const a=itf.alternate;
  122. if(a.interfaceClass!==0xFF) continue;
  123. let bin=0,bout=0;
  124. for(const e of a.endpoints){ if(e.type==="bulk"){ if(e.direction==="in")bin=e.endpointNumber; else bout=e.endpointNumber; } }
  125. if(bin&&bout){ found={ifNum:itf.interfaceNumber, epIn:bin, epOut:bout}; break; }
  126. }
  127. if(!found){ log("no WebUSB interface found on this device"); return; }
  128. ifNum=found.ifNum; epIn=found.epIn; epOut=found.epOut;
  129. await dev.claimInterface(ifNum);
  130. // WebUSB "connect" handshake: Adafruit_USBD_WebUSB only enables write() / connected()
  131. // after the host sends SET_CONTROL_LINE_STATE (bRequest 0x22, value=1) on this interface.
  132. await dev.controlTransferOut({requestType:"class", recipient:"interface", request:0x22, value:0x01, index:ifNum});
  133. $("#connState").textContent="connected"; $("#connState").className="pill up";
  134. $("#connectBtn").textContent="Reconnect";
  135. $("#panel").classList.remove("hide");
  136. log(`connected — VID ${dev.vendorId.toString(16)} iface ${ifNum} epIn ${epIn} epOut ${epOut}`);
  137. dev.onUSBConnectionEvent;
  138. navigator.usb.addEventListener("disconnect", e=>{ if(e.device===dev){ onGone(); }});
  139. startPolling();
  140. }catch(e){ log("connect failed: "+e.message); }
  141. }
  142. function onGone(){
  143. polling=false; dev=null;
  144. $("#connState").textContent="disconnected"; $("#connState").className="pill dn";
  145. $("#panel").classList.add("hide");
  146. log("device disconnected (likely a mode-switch reboot — reconnect)");
  147. }
  148. async function send(bytes){
  149. if(!dev) return;
  150. try{ await dev.transferOut(epOut, new Uint8Array(bytes)); }
  151. catch(e){ log("write err: "+e.message); }
  152. }
  153. async function readBlob(){
  154. try{
  155. const r = await dev.transferIn(epIn, 64);
  156. if(r.status!=="ok"||r.data.byteLength<2) return null;
  157. const d=new Uint8Array(r.data.buffer);
  158. // find 0xA5 frame
  159. let i=0; while(i<d.length && d[i]!==0xA5) i++;
  160. if(i+2>d.length) return null;
  161. const len=d[i+1]; const p=d.slice(i+2, i+2+len);
  162. return p.length>=12 ? p : null;
  163. }catch(e){ if(dev) log("read err: "+e.message); return null; }
  164. }
  165. function applyBlob(p){
  166. // [ver][mode][mDiv][mFric][padSmooth][abSwap][b0..b3][slot][up][f1lo][f1hi][pollU100][newlo][newhi]
  167. const mode=p[1], mDiv=p[2], mFric=p[3], padSmooth=p[4], abSwap=p[5];
  168. const back=[p[6],p[7],p[8],p[9]], slot=p[10], up=p[11], f1=(p[12]|(p[13]<<8));
  169. const pollU100=p[14], newps=(p.length>16?(p[15]|(p[16]<<8)):0), persistMode=(p.length>22?p[22]:0);
  170. // mode buttons
  171. for(const b of document.querySelectorAll(".modebtn")) b.classList.toggle("active", +b.dataset.mode===mode);
  172. $("#mouseCard").style.opacity = mode===1?1:0.5;
  173. $("#steamCard").style.opacity = mode===0?1:0.5;
  174. // status
  175. $("#stLink").innerHTML = up? '<span class="pill up">up</span>' : '<span class="pill dn">down</span>';
  176. $("#stSlot").textContent = slot===0xFF? "—" : slot;
  177. $("#stRate").textContent = up? f1+" /s" : "—";
  178. $("#stNew").textContent = up? newps+" /s" : "—";
  179. // sliders (only if not being dragged)
  180. setSlider("mDiv",mDiv); setSlider("mFric",mFric); setSlider("padSmooth",padSmooth);
  181. if(pollU100) setSlider("pollUs",pollU100);
  182. $("#abSwap").textContent = abSwap? "on":"off"; $("#abSwap").classList.toggle("active",!!abSwap);
  183. $("#persistMode").textContent = persistMode? "on":"off"; $("#persistMode").classList.toggle("active",!!persistMode);
  184. for(const sel of document.querySelectorAll("select.back")){ if(document.activeElement!==sel) sel.value=back[+sel.dataset.i]; }
  185. }
  186. function fmtSlider(id,v){ return id==="pollUs" ? (v*100)+"µs" : (""+v); }
  187. function setSlider(id,v){ const el=$("#"+id); if(document.activeElement!==el){ el.value=v; } $("#"+id+"V").textContent=fmtSlider(id,el.value); }
  188. let inflight=false;
  189. async function refresh(){
  190. if(!dev||inflight) return; inflight=true;
  191. await send([0x01]); const p=await readBlob(); if(p) applyBlob(p);
  192. inflight=false;
  193. }
  194. async function setField(field,value){
  195. await send([0x02, field, value&0xff]); const p=await readBlob(); if(p) applyBlob(p);
  196. }
  197. async function startPolling(){
  198. polling=true; await refresh();
  199. while(polling && dev){ await new Promise(r=>setTimeout(r,600)); await refresh(); }
  200. }
  201. // UI wiring
  202. $("#connectBtn").onclick=connect;
  203. $("#abSwap").onclick=()=>{ const on=$("#abSwap").classList.contains("active"); setField(4, on?0:1); };
  204. $("#persistMode").onclick=()=>{ const on=$("#persistMode").classList.contains("active"); setField(16, on?0:1); };
  205. for(const id of ["mDiv","mFric","padSmooth","pollUs"]){
  206. const field={mDiv:1,mFric:2,padSmooth:3,pollUs:9}[id];
  207. $("#"+id).addEventListener("input", ()=>{ $("#"+id+"V").textContent=fmtSlider(id,$("#"+id).value); });
  208. $("#"+id).addEventListener("change", ()=>setField(field, +$("#"+id).value));
  209. }
  210. for(const sel of document.querySelectorAll("select.back")){
  211. sel.addEventListener("change", ()=>setField(5 + +sel.dataset.i, +sel.value));
  212. }
  213. for(const b of document.querySelectorAll(".modebtn")){
  214. b.onclick=()=>{ if(confirm("Switch to "+MODE_NAMES[+b.dataset.mode]+"? The copycat will reboot.")){ send([0x03, +b.dataset.mode]); log("mode switch requested — device will reboot"); } };
  215. }
  216. if(!("usb" in navigator)) $("#connectBtn").outerHTML='<b style="color:var(--bad)">WebUSB not supported — use Chrome or Edge.</b>';
  217. </script>
  218. </body>
  219. </html>