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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8">
  5. <meta name="viewport" content="width=device-width, initial-scale=1">
  6. <title>OpenPuck Config</title>
  7. <style>
  8. :root{ --bg:#11131a; --card:#1b1f2b; --fg:#e7ecf3; --mut:#8a93a6; --acc:#5bd6a0; --acc2:#5b9bd6; --bad:#d65b6e; }
  9. *{box-sizing:border-box}
  10. body{margin:0;font:14px/1.5 -apple-system,Segoe UI,Roboto,sans-serif;background:var(--bg);color:var(--fg);padding:24px}
  11. h1{font-size:20px;margin:0 0 4px}
  12. .sub{color:var(--mut);margin:0 0 20px}
  13. .wrap{max-width:680px;margin:0 auto}
  14. .card{background:var(--card);border:1px solid #272d3d;border-radius:12px;padding:18px 20px;margin-bottom:16px}
  15. .card h2{font-size:13px;text-transform:uppercase;letter-spacing:.06em;color:var(--mut);margin:0 0 14px}
  16. .row{display:flex;align-items:center;gap:14px;margin:12px 0}
  17. .row label{flex:0 0 150px;color:var(--fg)}
  18. .row .val{flex:0 0 64px;text-align:right;color:var(--acc);font-variant-numeric:tabular-nums}
  19. input[type=range]{flex:1;accent-color:var(--acc)}
  20. select{background:#0e1017;color:var(--fg);border:1px solid #313a4f;border-radius:8px;padding:6px 8px;flex:1}
  21. button{background:#222a3a;color:var(--fg);border:1px solid #36405a;border-radius:8px;padding:9px 14px;cursor:pointer;font:inherit}
  22. button:hover{border-color:var(--acc2)}
  23. button.primary{background:var(--acc2);border-color:var(--acc2);color:#06121f;font-weight:600}
  24. button.active{background:var(--acc);border-color:var(--acc);color:#062018;font-weight:600}
  25. button:disabled{opacity:.4;cursor:default}
  26. .pill{display:inline-block;padding:2px 9px;border-radius:99px;font-size:12px;font-weight:600}
  27. .pill.up{background:#143626;color:var(--acc)} .pill.dn{background:#3a1822;color:var(--bad)}
  28. .statgrid{display:grid;grid-template-columns:repeat(3,1fr);gap:10px}
  29. .stat{background:#0e1017;border:1px solid #232a3a;border-radius:8px;padding:10px}
  30. .stat .k{color:var(--mut);font-size:11px;text-transform:uppercase;letter-spacing:.05em}
  31. .stat .v{font-size:18px;margin-top:2px}
  32. .modes{display:flex;gap:10px}
  33. .note{color:var(--mut);font-size:12px;margin-top:10px}
  34. #log{font:12px ui-monospace,Menlo,monospace;color:var(--mut);white-space:pre-wrap;margin-top:8px;max-height:120px;overflow:auto}
  35. .hide{display:none}
  36. </style>
  37. </head>
  38. <body>
  39. <div class="wrap">
  40. <h1>OpenPuck Config</h1>
  41. <p class="sub">nRF52840 Steam Controller 2 puck reimplementation — WebUSB. Chrome/Edge only.</p>
  42. <div class="card" id="connectCard">
  43. <div class="row" style="margin:0">
  44. <button id="connectBtn" class="primary">Connect to copycat</button>
  45. <span id="connState" class="pill dn">disconnected</span>
  46. </div>
  47. <p class="note">If nothing appears in the device picker, the copycat may be busy (quit any app holding it) or needs a replug.</p>
  48. </div>
  49. <div id="panel" class="hide">
  50. <div class="card">
  51. <h2>USB mode</h2>
  52. <div class="modes" style="flex-wrap:wrap">
  53. <button data-mode="0" class="modebtn">Steam (puck)</button>
  54. <button data-mode="1" class="modebtn">Xbox 360</button>
  55. <button data-mode="2" class="modebtn">Switch (HORIPAD)</button>
  56. <button data-mode="3" class="modebtn">Lizard (always)</button>
  57. <button data-mode="4" class="modebtn">Switch Pro + gyro</button>
  58. <button data-mode="5" class="modebtn">PS5 DualSense</button>
  59. <button data-mode="6" class="modebtn">HID gyro (DS4)</button>
  60. <button data-mode="7" class="modebtn">PS5 (game/clean)</button>
  61. <button data-mode="8" class="modebtn">DS4 (game/clean)</button>
  62. </div>
  63. <p class="note">Switching reboots the copycat and re-enumerates USB (~2 s). WebUSB works in every mode, including Steam/Lizard with Steam running (Chrome claims the vendor interface; Steam keeps the HID slots). Switch HORIPAD + WebUSB is PC-only.</p>
  64. <div class="row"><label>Persist last mode</label>
  65. <button id="persistMode">off</button>
  66. <span class="note" style="flex:1">Off (default): every restart / fresh reconnect boots into Steam mode. On: remembers the last mode you selected.</span>
  67. </div>
  68. </div>
  69. <div class="card">
  70. <h2>Back4 + face button chords</h2>
  71. <p class="note" style="margin-top:0">Hold all four back paddles (L4+R4+L5+R5) plus a face button to switch mode without the WebUI. <strong>A is always Steam.</strong> B / X / Y are configurable below (defaults: B=Lizard, X=Xbox, Y=Switch HORIPAD).</p>
  72. <div class="row"><label>B + back4 →</label><select class="chord" data-i="0"></select></div>
  73. <div class="row"><label>X + back4 →</label><select class="chord" data-i="1"></select></div>
  74. <div class="row"><label>Y + back4 →</label><select class="chord" data-i="2"></select></div>
  75. </div>
  76. <div class="card">
  77. <h2>Link status</h2>
  78. <div class="statgrid">
  79. <div class="stat"><div class="k">RF link</div><div class="v" id="stLink">—</div></div>
  80. <div class="stat"><div class="k">Battery</div><div class="v" id="stBatt">—</div></div>
  81. <div class="stat"><div class="k">Signal</div><div class="v" id="stRssi">—</div></div>
  82. <div class="stat"><div class="k">Slot</div><div class="v" id="stSlot">—</div></div>
  83. <div class="stat"><div class="k">Delivered</div><div class="v" id="stRate">—</div></div>
  84. <div class="stat"><div class="k">New reports</div><div class="v" id="stNew">—</div></div>
  85. <div class="stat logonly"><div class="k">Polls/s</div><div class="v" id="stPolls">—</div></div>
  86. <div class="stat logonly"><div class="k">Loop period</div><div class="v" id="stLoop">—</div></div>
  87. <div class="stat logonly"><div class="k">Slowest stage</div><div class="v" id="stWorst">—</div></div>
  88. <div class="stat logonly"><div class="k">Poll period act/want</div><div class="v" id="stPollPer">—</div></div>
  89. <div class="stat"><div class="k">Build (git)</div><div class="v" id="stBuild">—</div></div>
  90. </div>
  91. <p class="note" style="margin-top:8px"><strong>IMU (raw):</strong> <span id="stImu" style="font-family:ui-monospace,Menlo,monospace">—</span><br>
  92. Raw SC2 accel (before scaling). This controller is a ±2 g sensor (~16384 = 1 g); the Switch report divides it by 4 to present the genuine ±8 g (4096 = 1 g) scale so the console's gravity-correction engages and the gyro stops drifting.</p>
  93. <p class="note logonly">Polls/s ≈ 250 expected; it's capped by Loop period (≈4000 µs needed). "Slowest stage" is the loop section eating the most time per iteration.</p>
  94. <div class="row" style="margin:10px 0 0"><button id="hapClear">Clear stuck buzz</button>
  95. <span class="note" style="flex:1">If the controller's haptics get stuck/buzzing, this re-inits them (same as pressing Steam).</span>
  96. </div>
  97. <div class="row" style="margin:10px 0 0"><button id="ctlrOff">Turn off controller</button>
  98. <span class="note" style="flex:1">Fires the controller power-off (0x9F "off!", x3) — the same path Steam's "turn off controller" and host-suspend use. Watch the link status to see it disconnect.</span>
  99. </div>
  100. <div class="row" style="margin:18px 0 0;border-top:1px solid #4a2030;padding-top:14px">
  101. <button id="factoryErase" style="background:#3a1420;border-color:#7a2233;color:#ff9bb0;font-weight:600">⚠ Factory erase</button>
  102. <span class="note" style="flex:1"><strong style="color:#ff9bb0">Danger:</strong> wipes <em>all</em> persistent storage on the copycat — the paired controller bond <em>and</em> every saved setting (mode, chords, back-paddle map, sensitivity). The copycat reboots to factory defaults and you must <strong>re-pair the controller</strong>. This cannot be undone.</span>
  103. </div>
  104. </div>
  105. <div class="card" id="mouseCard">
  106. <h2>Trackpad mouse (lizard + Xbox)</h2>
  107. <div class="row"><label>Sensitivity</label><input type="range" id="mDiv" min="4" max="200" step="1"><span class="val" id="mDivV"></span></div>
  108. <div class="row"><label>Glide / friction</label><input type="range" id="mFric" min="0" max="99" step="1"><span class="val" id="mFricV"></span></div>
  109. <p class="note">Right-pad cursor in Steam-mode lizard (Steam closed) and in Xbox mode. Sensitivity is a divisor — lower = faster pointer. Glide = how long the cursor coasts after a flick.</p>
  110. </div>
  111. <div class="card">
  112. <h2>Rumble</h2>
  113. <div class="row"><label>Strength</label><input type="range" id="rumble" min="0" max="255" step="5"><span class="val" id="rumbleV"></span></div>
  114. <p class="note">Scales rumble amplitude across all modes (100% = native, 200% = double, 0% = off).</p>
  115. </div>
  116. <div class="card">
  117. <h2>Switch Pro motion</h2>
  118. <div class="row"><label>Report rate</label><select id="swRate"></select></div>
  119. <p class="note" style="margin:0 0 6px">120 Hz (default) is low-latency and drift-free. 66 Hz is a genuine-cadence compatibility fallback. Full rate (~250 Hz) is lowest-latency but non-genuine — use only if your console tolerates it.</p>
  120. <div class="row"><label>Gyro scale</label><select id="swGyro"></select></div>
  121. <p class="note">Gyro sensitivity multiplier for Switch Pro mode (1.0× = unchanged).</p>
  122. </div>
  123. <div class="card">
  124. <h2>Button mapping</h2>
  125. <div class="row"><label>A/B + X/Y swap</label>
  126. <button id="abSwap">off</button>
  127. <span class="note" style="flex:1">Nintendo layout (affects Xbox &amp; Switch modes)</span>
  128. </div>
  129. <div class="row"><label>L4 (back upper-left)</label><select class="back" data-i="0"></select></div>
  130. <div class="row"><label>R4 (back upper-right)</label><select class="back" data-i="1"></select></div>
  131. <div class="row"><label>L5 (back lower-left)</label><select class="back" data-i="2"></select></div>
  132. <div class="row"><label>R5 (back lower-right)</label><select class="back" data-i="3"></select></div>
  133. <div class="row"><label>QAM (3 dots)</label><select id="qamMap"></select></div>
  134. <p class="note">Back-paddle → button, applied in Xbox &amp; Switch modes. QAM remap applies to all modes (0 = default per-mode behavior).</p>
  135. </div>
  136. <div class="card logonly">
  137. <h2>Capture — host → controller commands</h2>
  138. <p class="note" style="margin-top:0">The firmware logs everything from boot into a big RAM ring: Steam's writes (<code>ifN</code>), the frames we transmit to the controller (<code>TX→ctlr</code>), and RF <code>LINK UP/DOWN</code> edges. For the reconnect buzz: trigger it (it appears moments after the puck boots / the controller reconnects), then connect here and click <b>Dump from boot</b> — the trigger is still in the ring. (Only present in a logging build, <code>-DOPK_LOG=1</code>.)</p>
  139. <div class="row" style="margin:0;flex-wrap:wrap">
  140. <button id="capStart" class="primary">Dump from boot</button>
  141. <button id="capStop" disabled>Stop</button>
  142. <button id="capDl">Download .txt</button>
  143. </div>
  144. <p class="note">Dump streams the whole ring (oldest→newest) and then keeps live-updating until you press Stop. <code>cmd</code> is the command/report byte, then the raw bytes.</p>
  145. <pre id="capOut" style="font:12px ui-monospace,Menlo,monospace;color:var(--fg);background:#0e1017;border:1px solid #232a3a;border-radius:8px;padding:10px;margin-top:10px;max-height:260px;overflow:auto;white-space:pre-wrap"></pre>
  146. </div>
  147. <div id="log"></div>
  148. </div>
  149. </div>
  150. <script>
  151. const MODE_NAMES = ["Steam (puck)","Xbox 360","Switch (HORIPAD)","Lizard (always)","Switch Pro + gyro","PS5 DualSense","HID gyro (DS4)","PS5 (game/clean)","DS4 (game/clean)"];
  152. const CHORD_FIELD = [17, 18, 19];
  153. const BTN_CODES = [[0,"— none —"],[1,"A"],[2,"B"],[3,"X"],[4,"Y"],[5,"LB"],[6,"RB"],[7,"L3"],[8,"R3"],[9,"Back"],[10,"Quick Access Menu"],[11,"Guide"],[12,"D-pad Up"],[13,"D-pad Down"],[14,"D-pad Left"],[15,"D-pad Right"],[16,"PS Touch Click"],[17,"PS5 Mute"]];
  154. let dev=null, epIn=0, epOut=0, ifNum=0, polling=false, capturing=false;
  155. const $ = s=>document.querySelector(s);
  156. function log(m){ const l=$("#log"); l.textContent=(new Date().toLocaleTimeString()+" "+m+"\n"+l.textContent).slice(0,2000); }
  157. // populate back-paddle + chord dropdowns
  158. for(const sel of document.querySelectorAll("select.back")){
  159. for(const [c,n] of BTN_CODES){ const o=document.createElement("option"); o.value=c; o.textContent=n; sel.appendChild(o); }
  160. }
  161. { const sel = document.getElementById("qamMap");
  162. const d = document.createElement("option"); d.value=0; d.textContent="Default (varies by mode)"; sel.appendChild(d);
  163. for(const [c,n] of BTN_CODES){ if(c===0) continue; const o=document.createElement("option"); o.value=c; o.textContent=n; sel.appendChild(o); }
  164. }
  165. for(const sel of document.querySelectorAll("select.chord")){
  166. MODE_NAMES.forEach((n,i)=>{ const o=document.createElement("option"); o.value=i; o.textContent=n; sel.appendChild(o); });
  167. }
  168. // Switch Pro report-rate options (0=66Hz, 1=120Hz default, 2=full ~250Hz)
  169. { const sel=document.getElementById("swRate");
  170. for(const [lbl,v] of [["120 Hz (default)",1],["66 Hz (compatibility)",0],["Full rate (~250 Hz)",2]]){
  171. const o=document.createElement("option"); o.value=v; o.textContent=lbl; sel.appendChild(o); }
  172. }
  173. // Switch Pro gyro-scale options (value = scale x10, so it fits in one byte)
  174. { const sel=document.getElementById("swGyro");
  175. for(const [lbl,v] of [["0.5×",5],["1.0×",10],["1.5×",15],["2.0×",20],["2.5×",25],["3.0×",30]]){
  176. const o=document.createElement("option"); o.value=v; o.textContent=lbl; sel.appendChild(o); }
  177. }
  178. async function connect(){
  179. try{
  180. dev = await navigator.usb.requestDevice({filters:[{vendorId:0x28DE},{vendorId:0x045E},{vendorId:0x057E},{vendorId:0x0F0D},{vendorId:0x054C}]});
  181. await dev.open();
  182. if(dev.configuration===null) await dev.selectConfiguration(1);
  183. // WebUSB = vendor class 0xFF with bulk IN + bulk OUT (skip XInput 0xFF/5D/01 which uses interrupt only)
  184. let found=null;
  185. for(const itf of dev.configuration.interfaces){
  186. const a=itf.alternate;
  187. if(a.interfaceClass!==0xFF) continue;
  188. if(a.interfaceSubClass===0x5D) continue; // Xbox XInput vendor
  189. let bin=0,bout=0;
  190. for(const e of a.endpoints){ if(e.type==="bulk"){ if(e.direction==="in")bin=e.endpointNumber; else bout=e.endpointNumber; } }
  191. if(bin&&bout){ found={ifNum:itf.interfaceNumber, epIn:bin, epOut:bout}; break; }
  192. }
  193. if(!found){ log("no WebUSB bulk vendor interface — reflash firmware with WebUSB enabled, or another app may be holding the device"); return; }
  194. ifNum=found.ifNum; epIn=found.epIn; epOut=found.epOut;
  195. await dev.claimInterface(ifNum);
  196. // WebUSB "connect" handshake: Adafruit_USBD_WebUSB only enables write() / connected()
  197. // after the host sends SET_CONTROL_LINE_STATE (bRequest 0x22, value=1) on this interface.
  198. await dev.controlTransferOut({requestType:"class", recipient:"interface", request:0x22, value:0x01, index:ifNum});
  199. $("#connState").textContent="connected"; $("#connState").className="pill up";
  200. $("#connectBtn").textContent="Reconnect";
  201. $("#panel").classList.remove("hide");
  202. log(`connected — VID ${dev.vendorId.toString(16)} iface ${ifNum} epIn ${epIn} epOut ${epOut}`);
  203. dev.onUSBConnectionEvent;
  204. navigator.usb.addEventListener("disconnect", e=>{ if(e.device===dev){ onGone(); }});
  205. startPolling();
  206. }catch(e){ log("connect failed: "+e.message); }
  207. }
  208. function onGone(){
  209. polling=false; dev=null;
  210. $("#connState").textContent="disconnected"; $("#connState").className="pill dn";
  211. $("#panel").classList.add("hide");
  212. log("device disconnected (likely a mode-switch reboot — reconnect)");
  213. }
  214. async function send(bytes){
  215. if(!dev) return;
  216. try{ await dev.transferOut(epOut, new Uint8Array(bytes)); }
  217. catch(e){ log("write err: "+e.message); }
  218. }
  219. async function readBlob(){
  220. try{
  221. const r = await dev.transferIn(epIn, 64);
  222. if(r.status!=="ok"||r.data.byteLength<2) return null;
  223. const d=new Uint8Array(r.data.buffer);
  224. // find 0xA5 frame
  225. let i=0; while(i<d.length && d[i]!==0xA5) i++;
  226. if(i+2>d.length) return null;
  227. const len=d[i+1]; const p=d.slice(i+2, i+2+len);
  228. return p.length>=12 ? p : null;
  229. }catch(e){ if(dev) log("read err: "+e.message); return null; }
  230. }
  231. function applyBlob(p){
  232. // [ver][mode][mDiv][mFric][rsvd][abSwap][b0..b3][slot][up][f1lo][f1hi][pollU100(unused)][newlo][newhi]
  233. const mode=p[1], mDiv=p[2], mFric=p[3], qamMap=p[4], abSwap=p[5]; // p[4] = QAM remap code (0 = default)
  234. const back=[p[6],p[7],p[8],p[9]], slot=p[10], up=p[11], f1=(p[12]|(p[13]<<8));
  235. const newps=(p.length>16?(p[15]|(p[16]<<8)):0), persistMode=(p.length>22?p[22]:0);
  236. const chord=(p.length>25)?[p[23],p[24],p[25]]:[3,1,4]; // v2 blob: chordBtn after qos/persist (Y defaults to Switch Pro=4)
  237. const polls=(p.length>27?(p[26]|(p[27]<<8)):0); // poll TX rate
  238. const loopUs=(p.length>29?(p[28]|(p[29]<<8)):0); // loop diag
  239. const worstIdx=(p.length>30?p[30]:0), worstUs=(p.length>32?(p[31]|(p[32]<<8)):0);
  240. const WORST=["webusb","ctrl.task","serial","rfdiag","rflink","haptic","led"];
  241. const pollUs=(p.length>34?(p[33]|(p[34]<<8)):0); // MEASURED poll period
  242. const pollIntended=(p.length>14?p[14]*100:0); // intended poll interval (g_pollUs)
  243. const logEnabled=(p.length>35?p[35]:0); // is this a logging build (-DOPK_LOG=1)?
  244. for(const el of document.querySelectorAll(".logonly")) el.style.display = logEnabled ? "" : "none";
  245. // mode buttons
  246. for(const b of document.querySelectorAll(".modebtn")) b.classList.toggle("active", +b.dataset.mode===mode);
  247. $("#mouseCard").style.opacity = (mode===1||mode===3)?1:0.5;
  248. // status
  249. const battery=(p.length>36?p[36]:0); // controller battery % (report 0x43); 0 = unknown
  250. const rumbleScale=(p.length>51?p[51]:200); // rumble strength % (protocol v5+; older blob -> default)
  251. const swProRate=(p.length>52?p[52]:1); // Switch Pro report rate 0/1/2 (protocol v6+; default 120Hz)
  252. const swGyro10=(p.length>53?p[53]:10); // Switch Pro gyro scale x10 (protocol v6+)
  253. const rssi=(p.length>37?p[37]:0); // RAW signal strength |dBm| (0 = no sample)
  254. $("#stLink").innerHTML = up? '<span class="pill up">up</span>' : '<span class="pill dn">down</span>';
  255. $("#stBatt").textContent = (up && battery)? battery+"%" : "—";
  256. $("#stRssi").textContent = (up && rssi)? ("-"+rssi+" dBm") : "—";
  257. $("#stSlot").textContent = slot===0xFF? "—" : slot;
  258. $("#stRate").textContent = up? f1+" /s" : "—";
  259. $("#stNew").textContent = up? newps+" /s" : "—";
  260. $("#stPolls").textContent = up? polls+" /s" : "—";
  261. $("#stLoop").textContent = loopUs? loopUs+" µs" : "—";
  262. $("#stWorst").textContent = loopUs? (WORST[worstIdx]||worstIdx)+" "+worstUs+"µs" : "—";
  263. $("#stPollPer").textContent = up? (pollUs+" / "+pollIntended+" µs") : "—";
  264. // build provenance (protocol v4+): dirty flag at p[38], 12-byte NUL-padded git hash at p[39..50]. Independent
  265. // of link state. Older firmware sends a shorter blob -> stays "—".
  266. const gitDirty=(p.length>38?p[38]:0); let gitHash="";
  267. for(let i=39;i<51 && i<p.length && p[i];i++) gitHash+=String.fromCharCode(p[i]);
  268. $("#stBuild").innerHTML = gitHash
  269. ? (gitHash + (gitDirty ? ' <span class="pill dn">dirty</span>' : ' <span class="pill up">clean</span>'))
  270. : "—";
  271. // sliders (only if not being dragged)
  272. setSlider("mDiv",mDiv); setSlider("mFric",mFric); setSlider("rumble",rumbleScale);
  273. $("#abSwap").textContent = abSwap? "on":"off"; $("#abSwap").classList.toggle("active",!!abSwap);
  274. $("#persistMode").textContent = persistMode? "on":"off"; $("#persistMode").classList.toggle("active",!!persistMode);
  275. for(const sel of document.querySelectorAll("select.back")){ if(document.activeElement!==sel) sel.value=back[+sel.dataset.i]; }
  276. { const sel=$("#qamMap"); if(document.activeElement!==sel) sel.value=qamMap; }
  277. // raw accelerometer diagnostic (protocol v7): 3x s16 LE at p[54..59]
  278. if(p.length>=60){ const s16=(o)=>{ let v=p[o]|(p[o+1]<<8); return v>32767?v-65536:v; };
  279. const ax=s16(54),ay=s16(56),az=s16(58);
  280. const amag=Math.round(Math.sqrt(ax*ax+ay*ay+az*az));
  281. $("#stImu").textContent = `a=(${ax}, ${ay}, ${az}) |a|=${amag}`;
  282. }
  283. { const sel=$("#swRate"); if(document.activeElement!==sel) sel.value=swProRate; }
  284. { const sel=$("#swGyro"); if(document.activeElement!==sel) sel.value=swGyro10; }
  285. for(const sel of document.querySelectorAll("select.chord")){ if(document.activeElement!==sel) sel.value=chord[+sel.dataset.i]; }
  286. }
  287. function fmtSlider(id,v){ return id==="rumble" ? v+"%" : ""+v; }
  288. function setSlider(id,v){ const el=$("#"+id); if(document.activeElement!==el){ el.value=v; } $("#"+id+"V").textContent=fmtSlider(id,el.value); }
  289. let inflight=false;
  290. async function refresh(){
  291. if(!dev||inflight||capturing) return; inflight=true; // don't let the status poll steal capture frames
  292. await send([0x01]); const p=await readBlob(); if(p) applyBlob(p);
  293. inflight=false;
  294. }
  295. async function setField(field,value){
  296. await send([0x02, field, value&0xff]); const p=await readBlob(); if(p) applyBlob(p);
  297. }
  298. function fmtCapEntry(e,maxMs){
  299. const hex=e.bytes.map(x=>x.toString(16).padStart(2,"0")).join(" ");
  300. const t = `-${String(maxMs-e.ms).padStart(6," ")}ms `; // age vs the newest entry (consistent across drain batches)
  301. if(e.slot===0xFD){ const k=e.bytes[0]; return `${t}════════ ${k===2?"RECONNECT (block+reinit armed)":k===1?"RF LINK UP":"RF LINK DOWN"} ════════`; }
  302. const who = (e.slot===0xFE) ? "TX→ctlr " : `if${e.slot} `; // 0xFE = frame WE sent the controller
  303. return `${t}${who} cmd=${e.rid.toString(16).padStart(2,"0")} n=${e.nb}: ${hex}`;
  304. }
  305. function downloadCap(){
  306. const t=window._lastCap||$("#capOut").textContent||"";
  307. const a=document.createElement("a");
  308. a.href=URL.createObjectURL(new Blob([t],{type:"text/plain"}));
  309. a.download="puck-capture.txt"; a.click();
  310. }
  311. // ---- live Start/Stop capture: poll the firmware's drain (op 0x06) on a timer and accumulate in the browser ----
  312. let liveTimer=null, draining=false, capLines=[]; // capLines = array of {ms,slot,rid,nb,bytes}
  313. function renderCap(){
  314. if(!capLines.length){ $("#capOut").textContent="(nothing captured yet)"; window._lastCap=""; return; }
  315. const maxMs=capLines[capLines.length-1].ms; // entries are chronological -> newest is last
  316. const t=capLines.map(e=>fmtCapEntry(e,maxMs)).join("\n");
  317. $("#capOut").textContent=t; window._lastCap=t;
  318. }
  319. async function drainTick(){
  320. if(!dev||draining) return; draining=true;
  321. let acc=new Uint8Array(0);
  322. try{
  323. await send([0x06]);
  324. let done=false, guard=0;
  325. while(!done && guard++<400){
  326. const r=await dev.transferIn(epIn,64);
  327. if(r.status!=="ok") break;
  328. const d=new Uint8Array(r.data.buffer);
  329. const m=new Uint8Array(acc.length+d.length); m.set(acc); m.set(d,acc.length); acc=m;
  330. let i=0;
  331. while(i<acc.length){
  332. if(acc[i]!==0xA6){ i++; continue; }
  333. if(i+2>acc.length) break;
  334. const L=acc[i+1]; if(i+2+L>acc.length) break;
  335. const f=acc.slice(i+2,i+2+L); i+=2+L;
  336. if(f[0]===0){ done=true; break; }
  337. if(f[0]===1 && L>=8){
  338. const ms=((f[1])|(f[2]<<8)|(f[3]<<16)|(f[4]<<24))>>>0;
  339. capLines.push({ms, slot:f[5], rid:f[6], nb:f[7], bytes:[...f.slice(8,8+f[7])]});
  340. }
  341. }
  342. acc=acc.slice(i);
  343. }
  344. }catch(e){ log("drain err: "+e.message); }
  345. draining=false;
  346. if(liveTimer){ const el=$("#capOut"); const atBottom=el.scrollTop+el.clientHeight>=el.scrollHeight-4; renderCap(); if(atBottom) el.scrollTop=el.scrollHeight; }
  347. }
  348. async function startCapture(){
  349. if(!dev||capturing) return;
  350. capturing=true; capLines=[]; // capturing=true pauses the status poll so it can't steal frames
  351. $("#capOut").textContent="(dumping ring from boot, then live — press Stop when done)";
  352. $("#capStart").disabled=true; $("#capStop").disabled=false;
  353. await send([0x05,1]); // rewind drain to OLDEST -> dumps the whole ring from boot
  354. liveTimer=setInterval(drainTick,100);
  355. }
  356. async function stopCapture(){
  357. if(liveTimer){ clearInterval(liveTimer); liveTimer=null; }
  358. await drainTick(); // final flush
  359. try{ await send([0x05,0]); }catch(e){}
  360. capturing=false;
  361. $("#capStart").disabled=false; $("#capStop").disabled=true;
  362. renderCap(); log(`capture stopped — ${capLines.length} entries`);
  363. }
  364. async function startPolling(){
  365. polling=true; await refresh();
  366. while(polling && dev){ await new Promise(r=>setTimeout(r,600)); await refresh(); }
  367. }
  368. // UI wiring
  369. $("#connectBtn").onclick=connect;
  370. $("#capDl").onclick=downloadCap;
  371. $("#capStart").onclick=startCapture;
  372. $("#capStop").onclick=stopCapture;
  373. $("#hapClear").onclick=async()=>{ if(dev){ await send([0x07]); log("haptic re-init sent (clear stuck buzz)"); } };
  374. $("#ctlrOff").onclick=async()=>{ if(dev){ await send([0x08]); log("controller power-off attempt sent — watch link status"); } };
  375. $("#factoryErase").onclick=async()=>{
  376. if(!dev){ log("not connected"); return; }
  377. // Triple gate so this is impossible to fire accidentally: warn, warn harder, then require typing ERASE.
  378. if(!confirm("Factory erase?\n\nThis wipes ALL persistent storage on the copycat:\n • the paired-controller bond (you'll have to re-pair)\n • every saved setting (mode, chords, back paddles, sensitivity)\n\nThe copycat reboots to factory defaults. This CANNOT be undone.")) return;
  379. if(!confirm("Are you absolutely sure?\n\nThere is no recovery. The controller bond and all settings will be gone.")) return;
  380. const typed=prompt('Final confirmation — type ERASE (all caps) to wipe everything:');
  381. if(typed!=="ERASE"){ log("factory erase cancelled (confirmation text did not match)"); return; }
  382. // op 0x0A + magic "ERS" (0x45,0x52,0x53) -- firmware reformats the FS and reboots; the device drops off USB.
  383. await send([0x0A,0x45,0x52,0x53]);
  384. log("FACTORY ERASE sent — copycat is reformatting and rebooting to defaults. Re-pair the controller, then reconnect.");
  385. };
  386. $("#abSwap").onclick=()=>{ const on=$("#abSwap").classList.contains("active"); setField(4, on?0:1); };
  387. $("#persistMode").onclick=()=>{ const on=$("#persistMode").classList.contains("active"); setField(16, on?0:1); };
  388. for(const id of ["mDiv","mFric","rumble"]){
  389. const field={mDiv:1,mFric:2,rumble:22}[id];
  390. $("#"+id).addEventListener("input", ()=>{ $("#"+id+"V").textContent=fmtSlider(id,$("#"+id).value); });
  391. $("#"+id).addEventListener("change", ()=>setField(field, +$("#"+id).value));
  392. }
  393. for(const sel of document.querySelectorAll("select.back")){
  394. sel.addEventListener("change", ()=>setField(5 + +sel.dataset.i, +sel.value));
  395. }
  396. $("#qamMap").addEventListener("change", ()=>setField(21, +$("#qamMap").value));
  397. $("#swRate").addEventListener("change", ()=>setField(23, +$("#swRate").value));
  398. $("#swGyro").addEventListener("change", ()=>setField(24, +$("#swGyro").value));
  399. for(const sel of document.querySelectorAll("select.chord")){
  400. sel.addEventListener("change", ()=>setField(CHORD_FIELD[+sel.dataset.i], +sel.value));
  401. }
  402. for(const b of document.querySelectorAll(".modebtn")){
  403. b.onclick=()=>{ const m=+b.dataset.mode;
  404. const clean=(m===7||m===8);
  405. const msg="Switch to "+MODE_NAMES[m]+"? The copycat will reboot."+(clean?"\n\nNOTE: the game/clean PlayStation modes drop WebUSB + host-wake, so THIS PANEL WILL DISCONNECT and can't reach the device while it's in this mode. To get back, chord on the controller: hold back-paddle 4 + A to return to Steam mode.":"");
  406. if(confirm(msg)){ send([0x03, m]); log("mode switch requested — device will reboot"); } };
  407. }
  408. if(!("usb" in navigator)) $("#connectBtn").outerHTML='<b style="color:var(--bad)">WebUSB not supported — use Chrome or Edge.</b>';
  409. </script>
  410. </body>
  411. </html>