Commit History

Author SHA1 Message Date
  stan 7f2f24dba4 Drop the ability refresh when no character is picked 5 days ago
  stan 9260d10c6c studio and 0.6 1 week ago
  stan 5e4cbc74f5 sunrise 0.5.0 1 month ago
  Gage Fulwood c56daa594d Initialize supported quest-set state on first acquisition 1 month ago
  stan 2966b19955 sqlite 1 month ago
  stan f84356c14b PR cleanup 1 month ago
  stan 17376ccb6e Merge remote-tracking branch 'origin/master' into triumph-work-code 1 month ago
  efwxx 3e9ac48128 feat: basic roster functionality 2 months ago
  Millie 7c98b77286 Merge upstream build and restore progression, spawning, and artifact sockets 1 month ago
  stan d3e93f719a Mission Scripting 1 month ago
  Millie ced30ddae4 Refresh weapon perks after artifact reset 1 month ago
  Millie 0a1766e061 Clean up seasonal progression flows 1 month ago
  Millie d6e67dd7df Implement seasonal artifact progression 1 month ago
  Millie 11bea3f942 Consolidate progression and reward handling 1 month ago
  Millie 128ebbbe1a Implement collectible rewards and seasonal progression 1 month ago
  Millie 96c1637dd8 Map Dust collectibles and publish lore visibility 1 month ago
  stan 211774f88b PR cleanup 2 months ago
  Millie 8660090607 Add subclass ability node selection (opcode 801) 2 months ago
  stan 9023a853c5 Merge master into the inventory and vendor work 2 months ago
  stan 122b8da905 basic gameplay channel and ah implementation 2 months ago
  Thomas Shields 0f9ae3f5ba [2] docs: complete the parameter blocks that documented only some arguments 2 months ago
  Thomas Shields 820557727e refactor(inventory): isolate action transaction pipelines 2 months ago
  stan 052d6a480f Initial commit 2 months ago