-- Sunrise's own starting state for a created character. Each value is the one the default save -- gives its characters. The items go ahead of the packages' new-character table, which names no -- subclass. Classes: 0 Titan, 1 Hunter, 2 Warlock. CREATE TABLE starter_character ( id INTEGER PRIMARY KEY CHECK (id = 1), level INTEGER NOT NULL CHECK (level BETWEEN 0 AND 255), preview_available INTEGER NOT NULL CHECK (preview_available IN (0, 1)), appearance_value REAL NOT NULL, last_orbited_destination INTEGER NOT NULL, content_bypass INTEGER NOT NULL CHECK (content_bypass IN (0, 1)) ) STRICT; CREATE TABLE starter_items ( class INTEGER NOT NULL CHECK (class BETWEEN 0 AND 2), position INTEGER NOT NULL CHECK (position >= 0), definition_hash INTEGER NOT NULL CHECK (definition_hash BETWEEN 1 AND 4294967295), PRIMARY KEY (class, position) ) STRICT; INSERT INTO starter_character VALUES (1, 50, 1, 1.0, 308080871, 1); INSERT INTO starter_items VALUES (0, 0, 3105935002); INSERT INTO starter_items VALUES (1, 0, 3635991036); INSERT INTO starter_items VALUES (2, 0, 3481861797);