runtime.h 19 KB

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  1. #pragma once
  2. #include <array>
  3. #include <cstddef>
  4. #include <cstdint>
  5. #include <optional>
  6. #include <span>
  7. #include "../../client/network/consumer.h"
  8. #include "../../middleware/bap/activity_message/activity_patch_epoch_parser.h"
  9. #include "../../middleware/bap/activity_message/scriptable_auth_body.h"
  10. #include "../../state/activity/definition.h"
  11. #include "../../state/activity_sdk/runtime.h"
  12. #include "../../state/runtime/state.h"
  13. #include "../activity/host_runtime.h"
  14. #include "activity_authority_query.h"
  15. #include "activity_authority_reset.h"
  16. namespace sunrise::server::bap {
  17. /** Notes that a committed publication replaced investment state before the next freshness query. */
  18. using InvestmentPublicationConsumer = void (*)() noexcept;
  19. /** Makes the next investment refresh pump take one more slice. */
  20. using InvestmentSliceConsumer = void (*)() noexcept;
  21. /**
  22. * Registers the Client's investment consumers; the Client sets them once at activation.
  23. * @param publication Committed investment publication report.
  24. * @param slice Extra investment refresh slice request.
  25. * @return False when either consumer is null or the slots are already taken.
  26. */
  27. [[nodiscard]] bool register_client_investment_consumers(InvestmentPublicationConsumer publication,
  28. InvestmentSliceConsumer slice) noexcept;
  29. /** Clears the Client's investment consumers at Client shutdown. */
  30. void unregister_client_investment_consumers() noexcept;
  31. /** Reports a committed investment publication. Does nothing while no Client is registered. */
  32. void notify_investment_publication() noexcept;
  33. /** Asks for one more investment refresh slice. Does nothing while no Client is registered. */
  34. void request_investment_slice() noexcept;
  35. /** Read-only eligibility state from one exact authenticated ActivityClient link. */
  36. struct ActivityLinkView final {
  37. std::size_t matchingLinks{};
  38. std::uint64_t activityClientGeneration{};
  39. std::int32_t effectiveRegion{-1};
  40. /** Exact package slice set retained from the client's D6 teleport state. */
  41. std::int32_t sliceSetIndex{-1};
  42. /** Destination arrival slice committed before the client can send D6. */
  43. std::int32_t arrivalSliceSetIndex{-1};
  44. /** True when the region is live connection state rather than an arrival fallback. */
  45. bool effectiveRegionReported{};
  46. /** The private ActivityClient completed its entity-slot join for this exact generation. */
  47. bool joined{};
  48. bool publicTarget{};
  49. /** Last roster-build outcome reported on this link, for atomic diagnostics. */
  50. std::uint8_t rosterReason{};
  51. /** The player key this link's message 5 binds, which the client matches on its own datum. */
  52. std::uint64_t playerKey{};
  53. };
  54. /** The active ActivityClient selected for a local world slice. */
  55. struct CurrentActivityLinkView final {
  56. state::activity::SessionBinding binding{};
  57. std::uint64_t activityClientGeneration{};
  58. std::size_t activeLinks{};
  59. std::size_t matchingRegions{};
  60. std::int32_t effectiveRegion{-1};
  61. bool publicTarget{};
  62. };
  63. /** Common-root inputs owned by one exact ActivityClient generation. */
  64. struct ActivityReplicationView final {
  65. state::activity::SessionBinding binding{};
  66. middleware::bap::activity_message::patch_epoch::PatchEpoch patchEpoch{};
  67. std::uint64_t activityClientGeneration{};
  68. std::uint64_t groupSessionId{};
  69. std::uint64_t memberId{};
  70. std::uint8_t replicationEpoch{};
  71. };
  72. /** Exact generated Auth-mapping selection retained by one ActivityClient lease. */
  73. struct ActivityMissionSeedPlan final {
  74. /** Objects the mission left out of this seed. Empty means the whole selected state. */
  75. std::array<state::activity_sdk::MissionSeedOmission,
  76. state::activity_sdk::kMissionSeedOmitCapacity>
  77. omissions{};
  78. std::uint32_t omissionCount{};
  79. std::uint32_t activityRow{0xFFFFFFFFU};
  80. std::uint32_t scenarioRow{0xFFFFFFFFU};
  81. std::uint32_t stateRow{0xFFFFFFFFU};
  82. std::uint32_t bubbleRow{0xFFFFFFFFU};
  83. std::uint32_t bubbleOrdinal{0xFFFFFFFFU};
  84. std::uint32_t stateOrdinal{};
  85. std::uint32_t entryIndex{};
  86. std::uint32_t sliceSetIndex{};
  87. std::uint32_t effectiveRegion{};
  88. std::uint32_t occurrenceCount{};
  89. std::uint32_t groupCount{};
  90. std::uint32_t authMappingSlots{};
  91. std::uint32_t authResetSlots{};
  92. std::uint32_t senseSuppressedSlots{};
  93. };
  94. /** Stable transport-side outcome for reading the automatic selected-state roster publication. */
  95. enum class ActivityMissionSeedLeaseStatus : std::uint8_t {
  96. ready,
  97. noActivityLink,
  98. staleActivityClient,
  99. wrongScenario,
  100. missingLiveSliceSet,
  101. wrongSliceSet,
  102. outputBusy,
  103. refused,
  104. };
  105. /** Read-only state of one connection-scoped SDK selected-state roster lease. */
  106. struct ActivityMissionSeedLeaseView final {
  107. ActivityMissionSeedPlan plan{};
  108. std::size_t matchingLinks{};
  109. std::uint64_t activityClientGeneration{};
  110. std::uint64_t revision{};
  111. std::uint64_t publishedRevision{};
  112. bool configured{};
  113. bool publicationPending{};
  114. /** True while the selection's publication deliberately waits for the client's arrival. */
  115. bool regionArrivalPending{};
  116. };
  117. /** Applies one connection-scoped BAP lifecycle event. */
  118. [[nodiscard]] bool consume(const client::network::BapRequest& request,
  119. client::network::BapResponse& response) noexcept;
  120. /** Counts authenticated BAP links that currently own one exact activity generation. */
  121. [[nodiscard]] std::size_t
  122. activity_link_count(const state::activity::SessionBinding& binding) noexcept;
  123. /**
  124. * Reads the unique matching ActivityClient and the exact region its msg-5 builder will use.
  125. * @param binding Exact Activity Host generation selected by the caller.
  126. * @param output Cleared, then receives the link count, nonzero generation, and connection fields.
  127. * @return True only when exactly one authenticated ActivityClient owns the binding.
  128. */
  129. [[nodiscard]] bool activity_link_view(const state::activity::SessionBinding& binding,
  130. ActivityLinkView& output) noexcept;
  131. /** Checks whether one exact ActivityClient can change its SDK selected-state roster lease. */
  132. [[nodiscard]] ActivityMissionSeedLeaseStatus
  133. activity_mission_seed_available(const state::activity::SessionBinding& binding,
  134. std::uint32_t scenarioRow,
  135. std::uint64_t expectedGeneration) noexcept;
  136. /** Reads one exact ActivityClient's connection-scoped SDK selected-state roster lease. */
  137. [[nodiscard]] ActivityMissionSeedLeaseStatus
  138. activity_mission_seed_lease(const state::activity::SessionBinding& binding,
  139. std::uint32_t scenarioRow,
  140. std::uint64_t expectedGeneration,
  141. ActivityMissionSeedLeaseView& output) noexcept;
  142. /** Replaces one exact ActivityClient's selected-state roster lease with a materialized plan. */
  143. [[nodiscard]] ActivityMissionSeedLeaseStatus
  144. select_activity_mission_seed(const state::activity::SessionBinding& binding,
  145. const ActivityMissionSeedPlan& plan,
  146. std::uint64_t expectedGeneration) noexcept;
  147. /** Read-only check of a canonical type-23 target on one live ActivityClient generation. */
  148. [[nodiscard]] bool
  149. activity_type23_override_available(const state::activity::SessionBinding& binding,
  150. const activity::host::ScriptableTarget& target,
  151. std::int32_t expectedRegion,
  152. std::uint64_t expectedGeneration) noexcept;
  153. /**
  154. * Selects the live ActivityClient whose msg-5 region matches the client's local slice set.
  155. * One active link is accepted without a match. Multiple unmatched or multiply matched links are
  156. * ambiguous and return false instead of being ordered by their session ids.
  157. */
  158. [[nodiscard]] bool current_activity_link_view(std::int32_t localSliceSet,
  159. CurrentActivityLinkView& output) noexcept;
  160. /** Reads the exact ActivityClient inputs needed by the gameplay common root. */
  161. [[nodiscard]] bool activity_replication_view(const state::activity::SessionBinding& binding,
  162. ActivityReplicationView& output) noexcept;
  163. /** Reads the unique ActivityClient whose activity session is the supplied view token. */
  164. [[nodiscard]] bool activity_replication_view_for_session(std::uint64_t activitySessionId,
  165. ActivityReplicationView& output) noexcept;
  166. /** Reads the unique ActivityClient bound to one gameplay group session. */
  167. [[nodiscard]] bool activity_replication_view_for_group(std::uint64_t groupSessionId,
  168. ActivityReplicationView& output) noexcept;
  169. /** Queues activity message 44 on one exact ActivityClient generation. */
  170. [[nodiscard]] bool request_replication_epoch(const state::activity::SessionBinding& binding,
  171. std::uint64_t expectedGeneration,
  172. std::uint8_t requestedEpoch) noexcept;
  173. /** Queues one msg-30 readback on an exact unique ActivityClient link. */
  174. [[nodiscard]] ActivityAuthorityQueryStatus
  175. request_activity_authority_query(const state::activity::SessionBinding& binding,
  176. std::uint64_t expectedGeneration,
  177. std::int32_t& correlation) noexcept;
  178. /** Copies one complete connection-owned authority readback. */
  179. [[nodiscard]] ActivityAuthorityQueryStatus
  180. activity_authority_query_snapshot(const state::activity::SessionBinding& binding,
  181. std::uint64_t expectedGeneration,
  182. ActivityAuthorityQuerySnapshot& output) noexcept;
  183. /** Queues one msg-28 authority-mask rebuild on an exact unique ActivityClient link. */
  184. [[nodiscard]] ActivityAuthorityResetStatus
  185. request_activity_authority_reset(const state::activity::SessionBinding& binding,
  186. std::uint64_t expectedGeneration,
  187. std::int32_t& correlation) noexcept;
  188. /** Copies one complete connection-owned authority-reset result. */
  189. [[nodiscard]] ActivityAuthorityResetStatus
  190. activity_authority_reset_snapshot(const state::activity::SessionBinding& binding,
  191. std::uint64_t expectedGeneration,
  192. ActivityAuthorityResetSnapshot& output) noexcept;
  193. /** Queues a type-23 override only while exactly one authenticated link owns the binding. */
  194. [[nodiscard]] bool request_activity_type23_override(
  195. const state::activity::SessionBinding& binding,
  196. const activity::host::ScriptableTarget& target,
  197. middleware::bap::activity_message::scriptable_auth::Type23Channel channel,
  198. float value,
  199. bool snap,
  200. std::int32_t expectedRegion,
  201. std::uint64_t expectedGeneration,
  202. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  203. /** Queues one activity lifetime change while exactly one authenticated link owns the binding. */
  204. [[nodiscard]] bool request_activity_lifetime_override(
  205. const state::activity::SessionBinding& binding,
  206. std::uint8_t lifetimeState,
  207. std::int32_t expectedRegion,
  208. std::uint64_t expectedGeneration,
  209. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  210. /** Queues a generated type-23 update while its exact mission-seed state is live. */
  211. [[nodiscard]] bool request_activity_state_local_type23_override(
  212. const state::activity::SessionBinding& binding,
  213. const activity::host::ScriptableTarget& target,
  214. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  215. middleware::bap::activity_message::scriptable_auth::Type23Channel channel,
  216. float value,
  217. bool snap,
  218. std::int32_t expectedRegion,
  219. std::uint64_t expectedGeneration,
  220. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  221. /** Queues one structurally compiled SDK Auth body through the durable message-5 lane. */
  222. [[nodiscard]] bool request_activity_sdk_auth_override(
  223. const state::activity::SessionBinding& binding,
  224. const activity::host::ScriptableTarget& target,
  225. const state::build_data::scenarios::RosterGroup* stateLocalRosterGroup,
  226. std::span<const std::byte> body,
  227. std::uint16_t bitCount,
  228. std::int32_t expectedRegion,
  229. std::uint64_t expectedGeneration,
  230. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  231. /** Queues a type-31 pulse only while exactly one authenticated link owns the binding. */
  232. [[nodiscard]] bool request_activity_type31_override(
  233. const state::activity::SessionBinding& binding,
  234. const activity::host::ScriptableTarget& target,
  235. std::int32_t expectedRegion,
  236. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  237. /** Queues a generated state-local type-31 pulse while its exact mission-seed state is live. */
  238. [[nodiscard]] bool request_activity_state_local_type31_override(
  239. const state::activity::SessionBinding& binding,
  240. const activity::host::ScriptableTarget& target,
  241. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  242. std::int32_t expectedRegion,
  243. std::uint64_t expectedGeneration,
  244. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  245. /** Queues one authored sequence restart only while its exact mission-seed state is live. */
  246. [[nodiscard]] bool request_activity_state_local_sequence_override(
  247. const state::activity::SessionBinding& binding,
  248. const activity::host::ScriptableTarget& target,
  249. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  250. std::int32_t expectedRegion,
  251. std::uint64_t expectedGeneration,
  252. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  253. /** Queues one authored cinematic start or stop while its mission-seed state is live. */
  254. [[nodiscard]] bool request_activity_state_local_cinematic_override(
  255. const state::activity::SessionBinding& binding,
  256. const activity::host::ScriptableTarget& target,
  257. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  258. bool active,
  259. std::int32_t expectedRegion,
  260. std::uint64_t expectedGeneration,
  261. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  262. /** Queues one type-42 performance start while its mission-seed state is live. */
  263. [[nodiscard]] bool request_activity_state_local_performance_override(
  264. const state::activity::SessionBinding& binding,
  265. const activity::host::ScriptableTarget& target,
  266. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  267. std::uint32_t stateNameHash,
  268. std::int32_t expectedRegion,
  269. std::uint64_t expectedGeneration,
  270. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  271. /** Queues one authored-scene activation only while its exact mission-seed state is live. */
  272. [[nodiscard]] bool request_activity_state_local_authored_scene_override(
  273. const state::activity::SessionBinding& binding,
  274. const activity::host::ScriptableTarget& target,
  275. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  276. std::int32_t expectedRegion,
  277. std::uint64_t expectedGeneration,
  278. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  279. /** Queues one authored dialogue line only while its exact mission-seed state is live. */
  280. [[nodiscard]] bool request_activity_state_local_dialogue_override(
  281. const state::activity::SessionBinding& binding,
  282. const activity::host::ScriptableTarget& target,
  283. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  284. std::uint16_t cueIndex,
  285. std::uint16_t authoredCueCount,
  286. std::int32_t expectedRegion,
  287. std::uint64_t expectedGeneration,
  288. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  289. /** Queues one objective reset only while its exact mission-seed state is live. */
  290. [[nodiscard]] bool request_activity_state_local_objective_reset(
  291. const state::activity::SessionBinding& binding,
  292. const activity::host::ScriptableTarget& target,
  293. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  294. std::int32_t expectedRegion,
  295. std::uint64_t expectedGeneration,
  296. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  297. /** Queues one authored task only while its exact mission-seed state is live. */
  298. [[nodiscard]] bool request_activity_state_local_task_override(
  299. const state::activity::SessionBinding& binding,
  300. const activity::host::ScriptableTarget& target,
  301. const state::build_data::scenarios::RosterGroup& stateLocalRosterGroup,
  302. std::int32_t expectedRegion,
  303. std::uint64_t expectedGeneration,
  304. const activity::host::ScriptableOutputReservation* reservation = nullptr) noexcept;
  305. /** Queues a squad placement only while exactly one authenticated link owns the binding. */
  306. [[nodiscard]] bool request_activity_squad_override(
  307. const state::activity::SessionBinding& binding,
  308. const activity::host::ScriptableTarget& target,
  309. const state::build_data::scenarios::RosterGroup* stateLocalRosterGroup,
  310. std::span<const std::int32_t> requestedCounts,
  311. middleware::bap::activity_message::squad_auth::Mode mode,
  312. std::optional<std::uint32_t> nameHash,
  313. std::int32_t expectedRegion,
  314. std::uint64_t expectedGeneration,
  315. const activity::host::ScriptableOutputReservation* reservation = nullptr,
  316. std::array<std::int8_t, 4> authoredProfile = {},
  317. state::gameplay::squad_entity_retirement::Eligibility squadRetirement = {}) noexcept;
  318. /** Cancels one exact typed override revision while excluding activity-link publication. */
  319. [[nodiscard]] bool
  320. cancel_activity_scriptable_override(const state::activity::SessionBinding& binding,
  321. std::uint64_t expectedRevision) noexcept;
  322. /** Cancels a pending raw incident while excluding activity-link publication. */
  323. [[nodiscard]] bool
  324. cancel_activity_host_incident(const state::activity::SessionBinding& binding) noexcept;
  325. #if defined(SUNRISE_BAP_FRAME_TEST)
  326. /**
  327. * Copies one connection's own send nonce and AES-GCM session key.
  328. * Test-only: a key export must not ship, so the production DLL compiles this out. The hello
  329. * generates this material per connection and never puts it in State, so a fixture has no other way.
  330. * @param connectionId Nonzero connection slot.
  331. * @param sendNonce Gets the server-direction nonce this connection will seal with next.
  332. * @param sessionKey Gets this connection's own key.
  333. * @return True only when the slot is open and its server hello has armed the channel.
  334. */
  335. [[nodiscard]] bool session_channel(std::uint32_t connectionId,
  336. std::array<std::byte, state::kBapNonceSize>& sendNonce,
  337. std::array<std::byte, state::kAesKeySize>& sessionKey) noexcept;
  338. #endif
  339. /** Wipes every connection-owned nonce and transform buffer. */
  340. void shutdown() noexcept;
  341. } // namespace sunrise::server::bap