vendor_item_substitute.txt 1003 B

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  1. # soldHash grantHash - both hex, keyed by the item a sale row names.
  2. #
  3. # A row whose item is DestinyItemType 20 (Dummy) is a UI placeholder: buying it is meant to hand
  4. # over something the row does not name. Granting the placeholder itself puts an item in the
  5. # player's inventory the client will not draw.
  6. #
  7. # Amanda Holliday's Legacy Content rows each stand for a campaign's first quest step.
  8. #
  9. # These rows do not settle after purchase, and that is a client-side gate rather than a gap here:
  10. # each is offered only while its own value slot reads zero (Red War VAL(12578), Curse of Osiris
  11. # VAL(12609), Warmind VAL(12624)), and those slots are kind-0 - no account object backs them, so
  12. # no bank write reaches the evaluator. Only the family-5 override list does, and family 5 is
  13. # answered once per launch.
  14. BEB63647 37DD26F0 # Legacy: The Red War -> Homecoming
  15. 6CBEA754 6706D3EC # Legacy: Curse of Osiris -> The Gateway
  16. 65683247 F5B78E7F # Legacy: Warmind -> Ice and Shadow