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- #ifndef __LIB_GFX_H
- #define __LIB_GFX_H
- #include <sys/types.h>
- // gfx library
- // different graphics formats
- typedef enum {
- GFX_FORMAT_RGB_565,
- GFX_FORMAT_ARGB_8888,
- GFX_FORMAT_RGB_x888,
- GFX_FORMAT_MAX
- } gfx_format;
- #define MAX_ALPHA 255
- /**
- * @brief Describe a graphics drawing surface
- *
- * The gfx_surface object represents a framebuffer that can be rendered
- * to. Elements include a pointer to the actual pixel memory, its size, its
- * layout, and pointers to basic drawing functions.
- *
- * @ingroup graphics
- */
- typedef struct gfx_surface {
- void *ptr;
- bool free_on_destroy;
- gfx_format format;
- uint width;
- uint height;
- uint stride;
- uint pixelsize;
- size_t len;
- uint alpha;
- // function pointers
- void (*copyrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint x2, uint y2);
- void (*fillrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint color);
- void (*putpixel)(struct gfx_surface *, uint x, uint y, uint color);
- void (*flush)(uint starty, uint endy);
- } gfx_surface;
- // copy a rect from x,y with width x height to x2, y2
- void gfx_copyrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint x2, uint y2);
- // fill a rect within the surface with a color
- void gfx_fillrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint color);
- // draw a pixel at x, y in the surface
- void gfx_putpixel(gfx_surface *surface, uint x, uint y, uint color);
- // clear the entire surface with a color
- static inline void gfx_clear(gfx_surface *surface, uint color)
- {
- surface->fillrect(surface, 0, 0, surface->width, surface->height, color);
- if (surface->flush)
- surface->flush(0, surface->height-1);
- }
- // blend between two surfaces
- void gfx_surface_blend(struct gfx_surface *target, struct gfx_surface *source, uint destx, uint desty);
- void gfx_flush(struct gfx_surface *surface);
- void gfx_flush_rows(struct gfx_surface *surface, uint start, uint end);
- // surface setup
- gfx_surface *gfx_create_surface(void *ptr, uint width, uint height, uint stride, gfx_format format);
- // utility routine to make a surface out of a display info
- struct display_info;
- gfx_surface *gfx_create_surface_from_display(struct display_info *);
- // free the surface
- // optionally frees the buffer if the free bit is set
- void gfx_surface_destroy(struct gfx_surface *surface);
- // utility routine to fill the display with a little moire pattern
- void gfx_draw_pattern(void);
- #endif
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